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In this tutorial we will use the bcc lens flare filter to generate a point light source and a lens flare effect that we will track automatically to the camera motion in the clip to which the filter is being applied

What we are looking in the clip for ideally is an area that remains visible throughout the shot. In this particular clip we can see what appears to be the top of a building just on the edge of the tree line in the center of the image and that this remains visible from the start to the end of the clip and is not obstructed by another element in the scene. This is the spot that we will use to capture the camera motion.


Before we set up the look of the lens flare that we want to add to the image, let's track the camera movement

When you do this the filter displays a box within a box over the image clip. The inner box is the target region and the outer box is the search region. These two boxes instruct the filter to search for a targeted group of pixels, which are in the inner box, within the outer search box on the next frame in the clip. The size of both of these boxes can be controlled by the user. The smaller that you make the box, the faster the tracking process will run, however there is a limit as to how small you should make these boxes, which is dependent on the detail in the clip and how fast the pixels in the image move from frame to frame. The rule to follow is that the target area must be found within the search area on the next frame - if the target group of pixels is not within the search region on the next frame then the tracker will fail and generate an erroneous result.

This action will set the tracker in motion. When tracking is complete the playback will stop and you should see a line drawn across the image indicating the path that the camera took as it panned from right to left.

The Motion Tracker on-screen display will disappear from the Canvas Window. Now we'll apply the recovered camera motion to the Lens Flare source light position.



Now the light source will move along with the camera and remained locked down in the scene. Although the Light Source for the Lens Flare is being tracked and is locked to the tracking target, we can offset the position of the Light Source from the original group of pixels that we tracked.

The Light Source is now positioned in the upper left quadrant of the image instead of the original position in the middle right of the clip.
Next, we'll adjust some of the parameters of the Lens Flare to make it look just the way we want.
Lets use the factory installed presets to get a look that is based on a real world lens flare.

All of the parameters that are in the Lens Flare can be modified by the user even after a preset has been selected.


We are now ready to render the finished effect.
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