Comparing Blue and RED
Boris Blue and RED are both professional compositing and motion graphics solutions used to achieve outstanding visual effects. Even though Blue is based on the award-winning Boris RED, the two products are actually quite different from one another. When used together they can create visually stunning results faster then ever before!
Below is a list of some of the major differences between the two products.
| Advantages of Blue over RED |
- 100% hardware preview and rendering to disk means faster speed.
- Imported models - Blue can work with large number of polygons.
- Custom spline based bevels on extrusion give Blue more modeling power.
- Material shaders include bumps and reflections giving users more control over 3D materials.
- 3D deformers - more animation options in Blue.
- Particle engine with sprites and 3D models - more particle options and on screen interaction.
- Movie direct streaming from hard drives with Audio - no need to preview to RAM.
- Animate multiple objects on spline based paths.
- Type On effects allow intersection of objects in 3D - more options than in RED.
| Advantages of RED over Blue |
- More integrations with many NLEs - not yet in Blue
- Mac OS support - not yet in Blue
- Wider graphics card support - not yet in Blue
- Chart generator - not yet in Blue
- Pixel Chooser - not yet in Blue
- Compatible settings with FX, Avid FX and Graffiti - Blue has own settings format
- Large selection of Software filters - not yet in Blue (many made into Blue shaders but not all, Blue accepts plug in filters such as Continuum but they are not included)