FEC 3D Relief gives an image a three-dimensional look by creating a relief or bump map from the image layer's RGB, Luminance, or Matte information. Precise color and lighting control is available over the resulting relief surface.
FEC Blobbylize uses the luminance of another input to create a blobby, glossy cutout of the other image. The Blob Layer can be virtually anything, from simple text to a complex particle animation.
FEC Glass creates a convincing glass-like appearance with a glossy, 3D texture. You can use values from a different layer to create the illusion of that layer rising through the source layer.
FEC Glue Gun is a "paint" effect that uses blobby particles to create the illusion of writing or drawing with a glue gun. You can accomplish this by manually setting keyframes and animating the Brush Position control to create a glue trail.
FEC Lens Star selects the highlights of an image and produces stars at those locations. You control which parts of the image generate stars by selecting a color.
FEC Repetile uses its layer image as a tile, which it can repeat horizontally and vertically in any of several patterns. It has a blending function that can make almost any tile appear seamless.
FEC Scatterize creates an exploding or dispersing effect by scattering the pixels in your image. For example, you might make you logo scatter into a cloud of dust or have a cloud of dust collect into your logo.
FEC Video Fragment gives an image the appearance of fragmentation by making a number of copies of the frame and displacing them from the original by a radius.