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Using the BCC Damaged TV Filter in After Effects

To start, we'll create a new comp with a 2 second duration in After Effects into which we will import and place the clip of a girl dancing in front of a green-screen. Then add the BCC Damaged TV filter to the clip.

There are two main modes of operation for controlling this filter - auto and manual. When in Auto mode, you can control the general look of the effect by manipulating the values in the first 5 parameters. For instance, select the preset named Null from the preset pop-up menu and the image should appear non-distorted. Now we can dial-in the amount of effect that we want via the top 5 parameters. Set the Signal strength to 65, the Max Signal Threshold to 80 and the Min Signal Threshold to 20. Preview to RAM. Observe that the clip now has distortion and color loss that appears and disappears over time. Stop the playback and set the CTI to the start of the timeline. Now set the value in the Seed parameter to 0 and observe that the effect itself has not changed, but that the placement of the effect in time has changed. This is what the Seed parameter does, it moves the start point of the effect along the timeline.

Now we'll go through the rest of the parameters in the filter, adding them one by one to build-up our final look. Start by going to the bottom of the filter parameter list and twirling down the Miscellaneous Group and set the V_Rolling Speed to 20. PTR to see the effect, which is that the image now has a non-constant vertical roll.

Let's stop playback and set the Interference parameter to a value of 25 and PTR. The effect now includes randomly spaced interference lines that auto-animate vertically across the screen.

Okay, now lets twirl down the Scanline control and set the Thickness parameter to a value of 10. Preview the effect to RAM.

Twirl down the Lines Group next and set the Strength parameter to a value of 50 - dotted lines now appear and disappear at a 45 degree angle across the screen.

Now twirl down the Noise group and set the Amount parameter to 50. PTR to see that we have now introduced noise into the clip, which appears and disappears along with the vertical image roll.

Twirl down the Ghosting Group and set the Ghost Strength parameter to a value of 80, the Ghost Count parameter to 10 and the Ghost Distance to 50. Now PTR and observe that the image on the screen now has what is referred to as ghosting.

Next twirl down the Color Gun Offset Group and set the Red Gun Offset Y parameter to a value of 238 and the Blue Gun Offset Y parameter to a value of 242. Again, let's PTR to see the effect and you can see how the image RGB values are now offset from each other vertically.

Twirl down the Degraded Color Group next and set a value of 60 into the Degraded Amount parameter. Let's PTR to see the result. The image color now fades up and down throughout the duration of the effect.

Next is the Distorted Edge Group, where will set the Distorted Amount to a value of 70 and PTR and observe the increase in the amount of distortion or jaggedness in the image.

Now we'll save this as a preset by clicking on the S button in the filter banner. Once you have provided a name for the effect you can recall this at any time on any clip to which you have applied the filter.